"Maniac Mansion" is a classic point-and-click adventure game originally released in 1987 by Lucasfilm Games (now known as LucasArts). The MS-DOS version, which followed the original Commodore 64 release, allows players to control a group of teenagers as they explore a creepy mansion to rescue their kidnapped friend. The game is notable for its humor, multiple endings, and the introduction of the SCUMM engine, which became the foundation for many other adventure games by LucasArts.
A genre where players interact with the game world by pointing and clicking with a mouse to solve puzzles and progress through the story. "Maniac Mansion" is a classic example, featuring an interactive environment and a variety of puzzles.
Includes humorous elements and situations designed to entertain and amuse players. "Maniac Mansion" is known for its quirky characters, funny dialogue, and absurd scenarios.
Focuses on problem-solving and requires players to solve various challenges and riddles to advance. The game includes numerous puzzles that must be solved to escape the mansion and rescue the kidnapped friend.
While not intensely scary, the game features a spooky atmosphere with a mysterious mansion, eerie characters, and unsettling events. This genre adds a sense of suspense and intrigue to the gameplay.
Emphasizes narrative and player choices, often with a focus on storytelling. "Maniac Mansion" provides a rich story with multiple paths and endings based on player decisions.